Removed the two options -cdinc and -nocdinc, as fixes made them unncessary. Removed the auto detection of game and required BIOS, as this prevented Legend of the dragoon US and Wild Arms 2 US from working. Some CD stuff got fixed, like the problem with changing discs, the internal win2k CD plugin CDDA problems and a bug with the ppf support of the internal plugins.įixes to the GTE, which solve problems with 102 Dalmatinas, Rugrats in paris, Destruction Derby 2, Nuclear Strike and possibly others.Ĭhanged some internal timing stuff, which should produce better (faster) background sound in several games (FF7, Threads of Fate, Valkyrie Profile) (You can use the old timing with -oldtiming)
![epsxe chrono cross sounds plays really fast epsxe chrono cross sounds plays really fast](https://i.ytimg.com/vi/ussFs10a8OM/hqdefault.jpg)
(Thanks to Roberto Paredes by multiples tests) (Thanks to Pete)Īdded support for pov hat joysticks.
#EPSXE CHRONO CROSS SOUNDS PLAYS REALLY FAST SOFTWARE#
sub files with a software like CloneCD.Īdded support for Teac cdrom readers to internal cdrom plugins. If you have problems reading cdroms after selecting "Enable subchannel read from cdrom." your cdrom is probably not compatible with ePSXe subchannel read routines. If you want to enable caching of subchannel data to disk the first time you run a game, select "Enable subchannel support", "Enable subchannel read from cdrom." and "Enable subchannel caching to disk." If you want subchannel support from cdrom, select "Enable subchannel support" and "Enable subchannel read from cdrom." If your cdrom is able to read subchannels in epsxe, a message will be shown in the console between the other init messages. If you want subchannel support only from files, select "Enable subchannel support" in the cdrom config window. (The support is partial because NOT every libcrypt game is working :(, some non working games include Spyro 2 and 3 PAL, and formula one 99) Of course you can always use some external cdrom plugins, currently only Pete's cdrom plugin supports it. SUB (SLESXXX.XX.SUB/SCESXXX.XX.SUB/SLUSXXX.XX.SUB.) Since reading from subchannel is slow, ePSXe includes an option in the cdrom config window that you can enable to cache the subchannel to disk the first time you run a game. SUB file, and copy it in the epsxe\patches directory with the same name than cdrom PS-EXE and with the extension. If your cdrom reader is able to read subchannels but it is not supported by ePSXe, you can use clonecd to read the subchannel to a. NOT every cdrom reader with support for read subchannels will work in epsxe. In order to play your original cd games in ePSXe you need a cdrom reader which works with the read-subchannel routines in ePSXe. Libcrypt is a protection scheme used very often in PAL games. Included partial support for libcrypt games.